Wednesday, January 28, 2026

Assignment 1

REMINDER >>>> HAVE 5 minutes of animation for sharing posted before class on Monday. Have at least 3 different examples.

Software: Adobe Photoshop (Timeline Animation)

Duration: 2–3 weeks

Final Output: Short looping teaser animation (5–10 seconds)


🎯 Assignment Goal


Students will design and animate an original 8-bit, vintage arcade-style teaser for a fictional game. The animation should feel like it belongs on an old arcade cabinet attract screen—simple, bold, pixel-based, and nostalgic.


Students will demonstrate:


  • Pixel-based character and environment design
  • Basic frame-by-frame animation
  • Visual storytelling through motion
  • Understanding of timing, looping, and limited color palettes


📺 Concept Brief


Create a teaser animation that introduces:

  • A game title
  • A main character or enemy
  • A simple action or loop (walk, jump, blink, attack, etc.)

Think: “INSERT COIN,” “READY PLAYER ONE,” flickering text, looping action.

🧩 Project Requirements

Animation Specs

  • Canvas Size: 1920 X 1080
  • Frame Rate: 8–12 fps
  • Length: 5–10 seconds
  • Loop: Must seamlessly loop
  • Color Palette: Limited (8–16 colors recommended)

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