Video Game Animation:
Paper Animation:
2D Animation:
3D Animation:
"Not an Elf skincare product"
As we wrap up the semester, your final portfolio will showcase the range of animation techniques we’ve explored. This is your opportunity to bring your ideas to life and demonstrate your growth as an animator.
Portfolio Requirements
Your final submission should include the following components:
Process Work (Required)
In addition to your animations, your portfolio must include:
This final portfolio should reflect both your creativity and your technical development throughout the course. Take the time to refine your work and present it in a clear, thoughtful way.
Hey guys, there's a convention happening April 10th-12th in Nashville. I'll most likely be going if anyone would like to go as well!
Here is a link to help figure out your color palette for your pixel art if you haven't already. Hope this helps!
https://lospec.com/palette-list
Software: Adobe Photoshop (Timeline Animation)
Duration: 2–3 weeks
Final Output: Short looping teaser animation (5–10 seconds)
Assignment Goal
Students will design and animate an original 8-bit, vintage arcade-style teaser for a fictional game. The animation should feel like it belongs on an old arcade cabinet attract screen—simple, bold, pixel-based, and nostalgic.
Students will demonstrate:
Concept Brief
Create a teaser animation that introduces:
Think: “INSERT COIN,” “READY PLAYER ONE,” flickering text, looping action.
Project Requirements
Animation Specs
Hello, my name is Gabriella Anderson. I major in Computer Art & Design. My focus is on graphic design, but I love learning new elements that align with my future career and expanding my knowledge. I am excited to learn animation this semester! Fun fact: during my childhood, I played games on Kizi.com using an old Apple iMac computer. My favorite game to play with my siblings was Fireboy and Watergirl.
Hello! My name is Luca/Luc, and I am going to be majoring in Animation, specifically hand-draw/2D animation! One fun fact about me is I like to play D&D and other TTRPGs so alot of my projects will probably revolve around those characters!
Hello. I’m Elizabeth Blair. My major is art and design. One fun fact about me is I love to make characters and love to make timelines for them.
You can find the course syllabus on Momentum. Your first objective is to post a 16bit selfie to the blog and write a brief introduction that includes Name - Major - and a fun fact.