Monday, February 9, 2026
Sunday, February 1, 2026
Saturday, January 31, 2026
Animation Videos
Here is a link to help figure out your color palette for your pixel art if you haven't already. Hope this helps!
https://lospec.com/palette-list
Wednesday, January 28, 2026
Assignment 1
Software: Adobe Photoshop (Timeline Animation)
Duration: 2–3 weeks
Final Output: Short looping teaser animation (5–10 seconds)
Assignment Goal
Students will design and animate an original 8-bit, vintage arcade-style teaser for a fictional game. The animation should feel like it belongs on an old arcade cabinet attract screen—simple, bold, pixel-based, and nostalgic.
Students will demonstrate:
- Pixel-based character and environment design
- Basic frame-by-frame animation
- Visual storytelling through motion
- Understanding of timing, looping, and limited color palettes
Concept Brief
Create a teaser animation that introduces:
- A game title
- A main character or enemy
- A simple action or loop (walk, jump, blink, attack, etc.)
Think: “INSERT COIN,” “READY PLAYER ONE,” flickering text, looping action.
Project Requirements
Animation Specs
- Canvas Size: 1920 X 1080
- Frame Rate: 8–12 fps
- Length: 5–10 seconds
- Loop: Must seamlessly loop
- Color Palette: Limited (8–16 colors recommended)
Thursday, January 22, 2026
Gabriella Anderson (Spring 2026) Intro.
Hello, my name is Gabriella Anderson. I major in Computer Art & Design. My focus is on graphic design, but I love learning new elements that align with my future career and expanding my knowledge. I am excited to learn animation this semester! Fun fact: during my childhood, I played games on Kizi.com using an old Apple iMac computer. My favorite game to play with my siblings was Fireboy and Watergirl.
Wednesday, January 21, 2026
Luca Bowling Intro - 2026
Hello! My name is Luca/Luc, and I am going to be majoring in Animation, specifically hand-draw/2D animation! One fun fact about me is I like to play D&D and other TTRPGs so alot of my projects will probably revolve around those characters!

