Monday, January 31, 2011
Simons Cat
Simon Tofield on the creation of his cartoon (and book)"Simon's Cat".
You can see the use of onion-skinning in the segment around 1:15 where's he's working on the animation.
He also talks a bit about the sound process and where his idea came from.
Thursday, January 27, 2011
Wednesday, January 26, 2011
Class RECAP
COVERED IN CLASS:
-Timeline
-Frame by frame animation
-Keyframes
-"Tweening" (shape tween and classic tween)
-Motion Guides (orient to path)
-Flash Layers
-Gradients
-Gradient Transform Tool
-Onion Skinning
-Shape Tweening
-Changing the alpha of a color
-Timeline
-Frame by frame animation
-Keyframes
-"Tweening" (shape tween and classic tween)
-Motion Guides (orient to path)
-Flash Layers
-Gradients
-Gradient Transform Tool
-Onion Skinning
-Shape Tweening
-Changing the alpha of a color
Friday, January 21, 2011
Wednesday, January 19, 2011
Welcome to RSCC Animation Spring 2011
Instructor: Bryan Wilkerson
Office: 0-116
Phone: 865-882-4649
Email: wilkersonbs@roanestate.edu
ANIMATION I, II, III
This course will emphasize the “Art” of computer animation, above and beyond the craft. We will emphasize a creative and critical approach to working in the medium of 3D computer animation using the program Cinema 4D, with a consideration of this new medium in the context of (and potentially as placed against) traditional media. Elements from film production, carton animation, theatre, sculpture, and storytelling will be integrated to try to bring a vibrant and unique perspective to the completed projects.
The course will focus on projects, with much emphasis placed on student work in order to create a strong portfolio. We will look at and discuss examples of computer animation, critique each other’s work, and learn general principles as well as those specific to modeling and animating in Cinema 4D.
Class meets 6-9 on Mondays. From 6-8, instruction will focus on beginning skills, but Advanced students should be working and listening for review. At 8:00 advance topics will be covered.
There will be three components to each class meeting:
1) Theory:
We will look at work, discuss topics, and explore the artistic aspects of using 3D computer animation
2) Techniques:
Each class period we will focus on a specific aspect of Cinema 4D, or a method and task. These will be presented in a sequence that should be helpful in the development of your own work.
3) Project Work:
Time to share problems (or solutions) relations to individual projects you are working on, or perhaps just extra time to get work done with lots of helpful smiling people around.
Attendance:
Attendance is mandatory. More than 3 unexcused absences will result in a reduction of a letter grade on your final grade per absence. Prior notice of absences should be reported before class begins. Consistent tardiness will also be considered in final evaluations.
Grades:
75% from Projects
25% from effort, creativity, participation, and enthusiasm
Texts and Materials
Textbook: To be announced
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